Leap into sword and sorcery RPG adventureswith the Fantasy AGE Core Rulebook! Poweredby the popular Adventure Game Engine (alsoused in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE iseasy to learn and a fun to play and it’s the perfect entry point for newplayers. Character creation is simple: pick an ancestry, pick a class (mage,rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate,sword mage, and more), and jump into the action. The heart of the gameis the stunt system, which brings dynamism and drama to the table. Rolldoubles on 3d6 to pull off heroic maneuvers in combat, cast mightierspells, perform amazing feats of physical and mental prowess, or evencut a rival down to size with a few clever words. The Fantasy AGE CoreRulebook gives you everything you need to play, from special talents andarcane magic to practical Game Master advice and challenging monsters.Start your adventures in Breakwater Bay and experience the StrangerShores campaign setting. Set sail for the legendary city of Freeport ortempt fate by going deeper into the mist-shrouded seas. The FantasyAGE Core Rulebook is the game’s 2nd Edition, and it is largely compatiblewith all previous Fantasy AGE releases. Explore the Stranger Shores, useanother fantasy setting of your choice, or create your own—Fantasy AGEis your portal to a new age of adventure!TARGET MARKET• Fantasy AGE Players and GMs• D&D players looking for something new.• Fans of other AGE games like The Expanse and Blue Rose.SELLING POINTS• Great for new and experienced roleplayers alike.• Features a beautiful cover by artist Wayne Reynolds.• This new, 2nd Edition will reenergize the Fantasy AGEfanbase.
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